The Garden Homes will produce someįood, but they take longer to build although requirements are the same and you Making it that much more difficult to progress. If you don’t build nine, families will leave your village Without sufficient charcoal, blacksmith cannot Nail supply will run out quickly without resupply, need a blacksmith for Need clay to finish off any structures that have white walls. I usually do at least eight to overproduce and have a surplus for trade. Put inĪ number of charcoal pits around your forestry. Can’t do much without having a sufficient supply of wood. My suggestions for surviving with all your families intact over the first five years: Gives a max of 50 people - to say you only have 50 with 16 houses? Means you haveĮither done something wrong. I am still going strong in year 5 (with only 1 extra house taking it to 11 this If you are having issues with coin once town hall is built, go into the economyġ.40>1.50 (max for a few years) on the rent.įallow the 2 fields and add another wheat/potatoe (hemp and users choice in year 4). Once you have town hall you can remove some builders (you only generally need 3 Trading post (let them come to you to save coins)Īfter this year you only need to expand (build houses) as needed. These before the end of febuary or you won't get a decent harvest this year. Queue can generally be any order from now on.įarm + fields (I went with potatoes and wheat) **important** make sure you start Once all houses and etc have been built build/replace the cart parking. Move (deconstruct) the well in the center and move it to the other houses Maybe 7 it still wanted 9 but you could survive on 8/7).īut if you or anyone is having issues with doing the 9 houses do it like this.īuild 1 forestry (this is obvious. The requested 9 houses - (minimum in alpha 2 was 8 in that year. Ostriv Cheats, Codes, Hints and Walkthroughs for PC Games.
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